StarCraft enhanced upon its predecessor Warcraft II, which featured two very identical playable factions, by introducing asymmetry involving the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-recognized 1996 SSI launch War Wind. The unit kinds https://raymondm272f.blazingblog.com/29933470/starcraft-options